

- #HDT INVISIBILITY FIX & SKYRIM HDT MEM PATCH UPDATE#
- #HDT INVISIBILITY FIX & SKYRIM HDT MEM PATCH FREE#
If you want some armors for SE then you should first make them refit on LE, next optimize them for SE with some conversion tools.Ģ. This SAM Highpoly Zap Reference is only for LE and not for SE because current Nifskope can't export OBJ files from BSTriShape then I omit Highpoly SE considering general versatility. Refitting Armors using BodySlide 2 by Hymnaruġ. Remain Chest Zap slider: I make this slider to refit some clothes in Apachii Divine Elegance Store for SAM. In this case If you need SAM Revealing on SAM Original, or SAM Genitals and SAM Foreskin on SAM Light, then depending on your SAM you should add them to nif files laterģ. If you wanna make some exposed genitals of armor but in limited only lower body then you have possibility to use this. Lower Body Zap slider: This slider is to delete lower body from the point of above navel. I recommend you use this slider to tweak heavy arm or armpit clippings, or to make characters put on skinny pants without diet.Ģ. Upper Body Zap slider: This slider is to delete upper body from the point of below navel. SAM Highpoly Zap Reference (Attached here)ġ. Nif Tools (Refer for Refitting Armors using BodySlide 2/Outfit Studio for SAM by Hymnaru)īodyMorph (Refer for Refitting Armors using BodySlide 2/Outfit Studio for SAM by Hymnaru) I prepare 3 ZAP sliders in the reference for the purpose to make specifically refit for SAM.īodyslide and Outfit Studio (I tested on v. Hi! I decide to upload my SAM Highpoly Zap Reference for LE here, maybe if you use this reference then you can make your refitting work more efficient in specific cases for example annoying clippings in lower body or upper body of armors, or partially exposed chest of armors. SAM - KSO - Thieves Guild Armor Redux v2.7z > - Version 2. Undies/Pants/Revealing options, toggle-able via Bodyslide. Screenshots besides my vanilla-lighting one is courtesy of Darnexx with his 🔥 ENB setup. Especially, Ulfberth for literally imparting his BS/OS knowledge to me and bearing through my stupidity at one point 😂 Probably custom gloves and boots, but I'm not sure if that's necessary because I made the Armor to go with the vanilla gloves and boots.Ĭredits : Big thanks to Ulfberth, Four, Darnexx, and many people on Bearhood of Steel discord. (It still uses default for now).ĭifferent mesh for regular, grey, and leader version. I might re-weight this to the balls instead to made it much more consistent (since I rarely see anyone's set their PC's balls to be too large lol) Also, since the jockstrap is weighted to the penis bone, it could get absurdly large on guys with big dicks (heh) and since I'm using SavrenX's SOS mod, the size might be off on my end to determine. If anyone wants to port this to LE or make any modifications to me, all I ask is sharing it here too for everyone else too.Ĭorrect the connection between the belt and the jockstrap. Pardon mistakes if you spot any, I intend to polish it later. But I think this is decent enough for now. Also serves as my practice into making my own armor. I made this because I haven't find any Thieves' Guild armor that suits me (not that there are that many to choose from anyway), so I kinda make one on my own.

#HDT INVISIBILITY FIX & SKYRIM HDT MEM PATCH UPDATE#
***Optional update at that makes the sequences loop though I dont really see the point :-P I have not tested this one but it should be just fine

NifOptimizer which I ran one of the nifs through for SSE use. NifSkope for edits to the model to make usable in-game
#HDT INVISIBILITY FIX & SKYRIM HDT MEM PATCH FREE#
Take careĬGTrader for the base model under free use licenseģDS Max to proper this as a NetImmerse file Should anyone take interest in that thought, thatd be neat to see One of these days I wanted to do Banner, the guy at the top of our page here. It is meant for a quick inspection, and for being underwhelmed by, for most To check it out, copy the folders into overwrite. But this isnt going to be something I would ever be able to spark here, but maybe someday someone else can. This is too niche to worry with explaining much further but this is something that the right attention and the right audience, could do massive things with conceptually. This demonstrates a way you could bring an 8k+ actor model into the world that also animates. For the user passing through, sorry if this gets hopes up. extra I suck at wording that isnt worth keeping on the page, so trimming it down before moving on. I see no harm this staying here for anyone curious, but no need for the.
